![]() ![]() Saves the currently entered/selected Object in the Catalog Updates the prices of all shops instantly Turns white list on/off (will be saved in server.cfg) Shutsdown the server in specified seconds (neg values will stop any active countdown) Sets the spawing point for this player to the current position Reconstructs the AABBs of all objects on the server Jump to an object in line of sight if possible PlayerName(String), ElementName(String), Count(Integer) PlayerName(String), ElementID(Short), Count(Integer) Teleports the current controlled entity to the spawning point of the player controlling it Loads sectors from pos (incl) to pos (incl) (debug)įromX(Integer), fromY(Integer), fromZ(Integer), toX(Integer), toY(Integer), toZ(Integer) Player(Integer), X(Integer), Y(Integer), Z(Integer)Īttempts to correct the regitry of the sector ![]() ToX(Integer), toY(Integer), toZ(Integer), name(String) Make sure that the target sector is unloaded X(Integer), Y(Integer), Z(Integer), name(String)Įxports the whole sector from file. Teleports the current player to another sectorĮxports the whole sector. PlayerName(String), X(Float), Y(Float), Z(Float) Shows FSM state of objects (Debug Command: slows down network) Shows the unique id of the players that spawned and/or last modified the selected structure You can help StarMade Wiki wiki by adding links to other relevant pages which are mentioned in the page. This page is a dead end! Admin Commands doesn't link to any other pages. ![]()
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